This is a little late, perhaps, but I didn't make a post about this part because I wanted to talk more about it when I was done! But, It's probably a good idea to keep me on track with my blog posts.
So, I've decided to approach this assignment by taking it as an opportunity to practice character design. Because Halloween is coming up, I decided to create a little spooky, bat. My goal is to make a little character that can be both cute and scary (that's what the holiday is all about to me, anywho). I've begun by sketching out different ideas. Some of them are based on cartoony bats I found on google images, others are variations on characteristics that evoke cute and spooky for me. I am having a little trouble deciding on the way to approach the body vs head, but I think I have settled on the basic facial characteristics. I also wasn't focusing so much on how the wing shape was going to be (because I would probably create the same wings no matter what). I will update this post later with some scans of my concept art.
Last week I began playing with the idea of the bat. Over the summer I had a digital media internship here at UT where I learned Blender. I now work for the media lab. I told my supervisors about my upcoming Maya character project, and we decided to have a little mini competition to model a bat in 15 minutes. This is not necessarily exactly what I will model, but I thought I'd show you this other pre-vis I was working with. Bear in mind I spent the first 5 of these 15 minutes relearning the Blender tools!

More coming soon