Thursday, September 23, 2010

Some Maya stuff with Shapes/Curves

I am a little frustrated with this assignment, not so much for the actual application of the concepts but for my lack of inspiration! I hope to come up with more interesting stuff as we go into more complex modeling.

Here is my planar logo thing. Sort of a design I've been working on of a heart + a questionmark. I kind of want to make a necklace like this. However, it is not entirely perfect. I had a little trouble adjusting the curves. I think I need more practice



Here is my revolve. I kind of played with the toggle settings and decided not to fully revolve the shape. I made this weird mushroom house type plant thing. A little civilization of faeries or ants probably lives here.



This next one is my extrude. I didn't have any specific direction with it, but I did test the limits to see if I could extrude two profile shapes at once. It worked! I couldn't figure out how to cap them, though. I guess it kind of looks like a flower tunnel pot thing.



Finally, my loft. I tried to mess around with the shapes to loft between (ie I wanted to loft between a square and a circle, but the algorithm that governs the interpolation didn't like my idea), but I ended up doing something simple and similar to the example in class. But I made a heart because I'm cute like that.

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